Платно - Плагин - Sleepies - Дополнительная информация | RustyPlugin - Бесплатные и приватные плагины для вашего сервера Rust (uMod Oxide)
JSON:
{
  "Bots setup": [
    {
      "Amount of bots": 1,
      "Spawn point (Random, Road, Beach, SpawnsDatabase)": "Random",
      "Spawn points filename (if SpawnsDatabase selected)": "",
      "Bot display name (empty for random)": "Bob",
      "Bot appearance (0 for random, also random if bots amount > 1)": 0,
      "Can be targeted by other NPCs?": false,
      "Despawn timer after scenario triggered": 60,
      "On death settings": {
        "Allow wounded state?": true,
        "Drop active item on death?": false,
        "Spawn a backpack with bot's items on death? (otherwise corpse will spawn)": false,
        "List of items that won't drop on death": [
          {
            "Item name": "",
            "Item shortname": "rifle.ak",
            "Item skin": 0,
            "Item amount": 1,
            "Destination container (belt, main, wear)": "belt"
          }
        ]
      },
      "Fight settings": {
        "Distance between bot and enemy": 3.0,
        "Maximum distance bot will remember target": 30.0,
        "Despawn when player is dead?": true
      },
      "Scenario when bot is attacked or inventory opened": {
        "Bot will wake up and start fighting": {
          "Enabled?": true,
          "Chance of activation": 100
        },
        "Bot will explode": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Type of explosive (C4, Satchel, F1Grenade, BeancanGrenade, Flashbang, MolotovCocktail, SmokeGrenade)": "C4",
          "Damage rate": 2.0
        },
        "Bot will suicide": {
          "Enabled?": false,
          "Chance of activation": 100
        },
        "Bot will wake up and follow player with C4 attached (kamikadze)": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Detonation timer": 10
        },
        "Spawn NPCs around the sleeping bot": {
          "Enabled?": false,
          "Chance of activation": 100,
          "How many NPCs to spawn?": 3,
          "Distance to spawn": 5.0,
          "NPC items": [
            {
              "Item name": "",
              "Item shortname": "shoes.boots",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "pants",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "hoodie",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "mask.bandana",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "hat.boonie",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "sunglasses",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "rifle.ak",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "belt"
            }
          ],
          "List of items that won't drop on death of NPC": [
            {
              "Item name": "",
              "Item shortname": "rifle.ak",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "belt"
            }
          ]
        },
        "Spawn animals around the sleeping bot": {
          "Enabled?": false,
          "Chance of activation": 100,
          "How many animals to spawn?": 3,
          "Distance to spawn": 5.0,
          "Animal prefab": "assets/rust.ai/agents/wolf/wolf.prefab"
        },
        "Player will lose health": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Damage amount": 50
        },
        "Player will get bleeding": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Bleeding amount": 50
        },
        "Player will get radiation": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Radiation amount": 50
        },
        "Player will become wounded": {
          "Enabled?": false,
          "Chance of activation": 100
        }
      },
      "Items": [
        {
          "Item name": "",
          "Item shortname": "shoes.boots",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "pants",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "hoodie",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "mask.bandana",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "hat.boonie",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "sunglasses",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "rifle.ak",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "belt"
        }
      ]
    }
  ]
}